When we created Glimmerdark, we were thinking about this:
“What is magic?
Then there is the witches’ explanation, which comes in two forms, depending on the age of the witch. Older witches hardly put words to it at all, but may suspect in their hearts that the universe really doesn’t know what the hell is going on and consists of a zillion trillion billion possibilities, and could become any one of them if a trained mind rigid with quantum certainty was inserted into the crack and twisted; that, if you really had to make someone’s hat explode, all you needed to do was twist into that universe where a large number of hat molecules all decide at the same time to bounce off in different directions.
Younger witches, on the other hand, talk about it all the time and believe it involves crystals, mystic forces, and dancing about without yer drawers on.
Everyone may be right, all at the same time. That’s the thing about quantum.”
― Terry Pratchett, “Lords and Ladies”
What is it that we love about Steampunk? You can take it anywhere you want; you can have a Steampunk House or you can just show up in a t-shirt, and what’s even better is that those two people are perfectly likely to step up to the bar at one of our events and share a beer. It’s not a competition; it’s building a world, and you can go big or go small. Nobody can tell you that your Steampunk is right or wrong; nobody owns Steampunk.
And this is the secret: Nobody owns magic, either. Nobody owns Fairyland. We can do with it what we want, we can make it what we want.
I’d say that we’re only limited by our imagination, but that’s not true; we are far more limitless than any individual imagination. Steampunk’s death has been predicted time and time again, and it’s never died, and that’s not because it has some message more enduring than Disco or pet rocks or Napster. It’s because nobody can say, “That’s not Steampunk; stop it!” People all over the world create more Steampunk things every day, and it just makes the Steampunk universe bigger.
We wanted to play with another world that big. And we honestly wanted one that had even fewer rules, so that if we wanted to, we could ABSOLUTELY wear our Steampunk gear – or our pirate stuff, our Gothic garb, our geek attire, our khakis.
That was the birth of Glimmerdark. If you’ve enjoyed The Steampunk World’s Fair or other Jeff Mach Events, come to Jeff Mach’s Glimmerdark. We’ll bring the magic. You bring the steam-cannons.